Monster Hunter World E3 Gameplay Details Revealed


Monster Hunter: World sees players gear up to venture on quests to battle against fearsome monsters, progressively improving their hunting abilities as they play. Loot collected from fallen foes can be used to create new equipment and armor upgrades as players seamlessly move across map areas that comprise the living ecosystems. The landscape and its diverse inhabitants play a critical role as players strategically use the surrounding environment to their advantage. Hunters must use their cunning and abilities to survive the intense and evolving fights as they battle to become the ultimate hunter!

  • Welcome to the new World: Taking on the role of a hunter, players are tasked with going on a research expedition to a newly discovered continent known only as “new world” as they venture on quests to discover more about this mysterious land.
  • Living and breathing ecosystem: Utilize the surrounding environment and wildlife to your advantage. For example, pit monsters against one another to lure the main target creature to the right place, but be careful not to become hindered by the hazards they present.
  • Global simultaneous release: For the first time in the Monster Hunter series the latest title will release within the same launch window and unite hunters across the world with cross-region cooperative play options.
  • Online drop-in multiplayer: When the battle is too daunting to take on single-handedly, hail up to three other hunters to assist during quests by sending up a SOS flare to a worldwide server full of potential teammates.

  • Hunt to craft new gear: Defeat monsters and collect loot from fallen foes to craft equipment and weapons styled after the monsters that have been slain. Selecting the right loadout can help exploit enemy weaknesses to gain an advantage in battle. 
  • Master the beasts: A variety of ferocious creatures inhabit the new world landscape including the series mainstay Rathalos and the all new Anjanath. Players can mount the monsters with the dynamic riding mechanic, allowing them to travel along the monster’s body and deliver locational damage.
  • Seamless gameplay: Players and monsters can move from one map area to another freely and without loading screens whilst gameplay also dynamically transitions between night and day.

Monster Hunter World is slated for early 2018 for Xbox One and PS4, later for PC

More details have emerged from out of E3 for Monster Hunter World, head over to Gematsu for the full spill.

  • While previous games had segmented map areas with loading in between, there is no map loading this time. Everything is totally seamless and transition-free.

  • There is a great sense of a living, breathing world. Monsters have a variety of personalities, which you can use against them. Their A.I. has been enhanced to more intelligent, and they have become more “creature-like.”

  • There are new suit items called “Mantles.” The one in the trailer lets you go into a sort of stealth mode. There are also Mantles that let you lure monsters towards you.

  • For the first time in the series, Monster Hunter: World has drop-in multiplayer. If you’re on a quest and need help, you can shoot up an S.O.S. flare to get your friends in the game.

  • There will still be hunter lounges.

  • This time, the servers worldwide are all merged into one, so you can play with users around the world.

  • All 14 weapons from the series are in. The hunting action is the core gameplay of the series. They’re not removing anything, they’re building from the same bases established by the previous titles.

  • There is a new item called the “Slinger,” which lets you hook onto certain parts of the environment and move around that way. You can also pick up rocks off the ground to put in the Slinger and shoot at the enemy or to create a distraction.

monster hunt 3MH5


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